Fence Scenario in Probably Stolen
Fence is the Probably Stolen start for stolen goods: the developer's pitch is to move fast and stay invisible. Discounted stolen stock sells well only as long as Security does not reach you.
Fence at a glance
| Product line | Stolen goods |
| Starting stock | Not itemized by the developer |
| Main risk | Heat on stolen items, raids and mob justice |
| Recommended for | Players comfortable with risk |
Selling stolen goods
The store page says you can fence discounted stolen goods if you believe Security will not get to you, but that mob justice is a risk. A demo-era Steam guide shows thieves' stock carrying a heat value, so treat hot items as a liability until they leave the shop.
Learn how investigations, fines and Smuggler Bays work in Probably Stolen contraband, and keep enough cash for rent: how to buy the shop in Probably Stolen explains why rent keeps rising.
Who should pick Fence
Players who want fast turnover and accept the risk of a visit from Security.